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Rune (OC) in 3D

I got back into learning blender recently after a 4 year break where I would do just a few low poly studies. So with the end of the year holidays I tried to challenge myself with a more complex model than what I was used to and I’m very happy with the result! This is an original character called Rune created around 2019, and for this model, I’ve slightly tweaked her design to have more consistency in style. It took me 3 weeks with around ~150 hours of modeling, texturing, rigging and animating.